Skull Chaser

A rig from a personal project. Created and Rigged in Maya 2014. A full range of animation controls are available for body, accessories and face.

Rifle does NOT have UVs / Texture / Shaders

_GameReady version contains:

  • Single joint chain skeleton
  • all bound meshes with max 4 skin influence
  • Easy export to FBX sold separately (search for kfAnimExport.mel)

Please contact me if there are any issues.

  • Model by Ilya Prosvirov
  • Rifle Model by Reed Casey
  • Concept by Jake Parker