Hi! I’m Javier, and I’m (mostly) an animator!
I've worked in 3D, 2D and Cut Out character animation pipelines for different media, specializing in the Video Game industry for current gen consoles, PC and mobile. At the moment, I'm working at IguanaBee, as the Lead 3D Animator, where I'm in charge of authoring all animations for our projects, along with their implementation in UE4 using blueprints to create proper blends, state machines and animation dynamics.
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